package com.gwz.cardserver.consts;


public class FightCodeConst {
    /**
     * 抢地主
     */
    public static final int GRAB_LANDLOAD = 0;
    /**
     * 抢地主广播
     */
    public static final int GRAB_LANDLOAD_BRO = 1;
    /**
     * 下一个抢地主的结果广播
     */
    public static final int TURN_GRAB_BRO = 2;
    /**
     * 出牌
     */
    public static final int DEAL = 3;
    /**
     * 广播出牌结果
     */
    public static final int DEAL_BRO = 4;
    /**
     * 不出
     */
    public static final int PASS = 5;
    /**
     * 转换出牌的结果广播
     */
    public static final int TURN_DEAL_BRO = 6;
    /**
     * 有玩家退出游戏
     */
    public static final int LEAVE_BRO = 7;
    /**
     * 服务器广播游戏结束
     */
    public static final int OVER_BRO = 8;
    /**
     * 服务器给客户端卡牌的响应
     */
    public static final int GET_CARD_SRES = 9;








}
